Parachute Drop setup

Type your channel name, play with the settings until you like them, then paste the address at the bottom into OBS. There is nothing to save — your settings live in the address.

Every channel has its own game, scores and queue. The name is lower-cased, spaces and punctuation are dropped.

The command your viewers type. If you leave it empty, !drop applies; !yaşar, !atla and !jump always work. Moderator commands are fixed: !queue · !start · !reset · !top · !recent · !best · !worst

Theme A bundle: pool, canopy colour, shape, frame and effect together. If you pick something else below, that wins.
Pool colour The pool's palette and glow
Parachute shape The canopy's shape · its colour comes from the character
Name frame How the jumper's name looks
Landing effect What happens on impact · new ones are in the Store
Overlay language The language of the texts your viewers see on stream (leaderboard popup, queue badge).
Descent speed
How long the parachutes take to come down
Liveliness
Calm: most come straight down · Wild: plenty of wall-to-wall bouncers
Pool size 130 Small pool = hard game, low scores
Pool brightness 50% Turn it down if it takes over your stream
Retro level 4 px The pool's block size — bigger = more old-console feel
Stay on screen 10 s How long after everyone lands the screen is cleared
Name label 15 px The jumper's name is written under the character
On / off
The centre beam shows where the target is from above
The checkerboard behind shows transparency — on stream your game shows through there.

OBS → Add source → Browser → paste into the URL box · Width 1920, Height 1080 · leave "Shutdown source when not visible" and "Refresh browser when scene becomes active" off. No extra CSS needed, the page is already transparent.

Your control page for sending commands: kontrol.html — do not share this address, it can manage your channel.